Just an idea… I think this would make phantom alot more fun,skill based and ninja like…he’s meant to kill after all.
(these abilities are meant to make killing easier for phantom)
Throwing knives
maybe give him some throwing knifes As like a separate weapon (like sparks revive gun), that kinda works like the classic throwing knife from mw2…
so its really skill based and would be extremely satisfying when you get a hit + a kill… u get 2 or maybe 1 at a time…they refill every 6 seconds or if 1 every 2 secs…they can also be aimed up whilst cloaked and if thrown take like 75% of the cloaks energy.They should do like 60 damage body and 75 to the head… allowing u to sneak up on meds do damage and quickly finish off with a primary or katana.
Shurikens
3 rapidly thrown shurikens 30 body 40 head… these would be easier to hit than the throwing knives but do less damage…Refill one every 3 seconds… and are meant to soften up a target so can be thrown whilst cloaked but take up 50% of the cloaks energy…
Extra idea for throwing knives alone
throwing knives + this could be added unto the throwing knives… lets say you hit someone with a knife that person would be tagged and become a beacon so spotting anyone within close proximity…
other ideas could be:
explosive throwing knives extra 10 splash damage small AoE (so if u hit a medic in the head shazam DEAD)
Flash bang throwing knives
throwing knives become small AoE flash bangs, shortly blinding the person and people around giving you that phantom surprise( xtra xp for killing people affected by this)
tell me what you think of these ideas its alot I know
and if u like em make sure splash damage sees this 