Ok, this might seem weird but, this gun needs nerfs.
Why? It’s not even the best sniper, why would it need nerfs?
The reason it needs nerfs is because it is a very low skill high reward weapon. In fact it is THE highest low skill high skill reward weapon. Its design practically encourages skill-less sniper play - body shotting - and the damage done with that is frankly, ridiculous. It does 45 damage to the body at any range with 100% accuracy at 201RPM which pretty much makes it a Dreiss with double damage that has practically no drawbacks.
If they do accidentally hit a head - and you know it’s an accident because those guys aren’t aiming for heads - it has a chance to gib and deals 90 damage with a follow up shot coming pretty much before you realise you’ve been hit. It also instant kills and gibs all light mercs.
It also has a clip size of 9, so even if you do somehow miss a shot or two it really doesn’t matter, as all you need is 3 to kill any merc that’s not Fragger/Rhino, there it’s 4. Assuming you don’t hit a head.
There’s only two drawbacks I can see for this weapon is how fast you go through ammo, but since people should be resupplying you this isn’t really problem. You will also lose any sniper battle against a sniper that has a real sniper - although if you dodge his first shot you probably win that too. If you can avoid this though you’re good to go!
Now I know what you’re thinking, “But at higher levels of play this gun will never be used because it’s so bad! Surely that means it doesn’t need any nerfs”. And you would be right, except because this gun is never ever going to be used in competitive play we don’t even need to consider balancing for it! We can just balance it for pub play where it rapes face.
This is the only thing in the entire game I consider to be unskilled, everything else requires a reasonable amount of skill to do well with, but this does not.
tl;dr, skill/reward ratio is fucked on this gun