so I have been working on some terrain and I ran into a problem.
Now when I compile a few triangles in the center of the map are invisible (like caulk).
Weird thing is I haven’t touched them at all, I have touched other triangles like removing the ones around the edges that players can’t see, and some of them got ruined when subtract was used so I merged them back together.
I was having another problem that the terrain was also moved to the right in some places by 128 units, I solved this by putting back some brushes on the left side of the map (that I had deleted) and regrouping everything and adding the keys again.
hope somebody knows a solution
and then it was fixed! very strange though cause I didn’t edit them before and I checked in 2D view but the weren’t moved at all not even the slightest bit.