[QUOTE=>< V ><;317472]I still think W:ET is the best online shooter. Not only did it have great shooting, great teamplay, great mechanics, but many ways just to be silly, whether throwing a dynamite at a teammates face for no reason or pushing someone off a cliff.
I thought ET:QW had fantastic maps, I loved the deployables, medic ammo crate instead of adrenaline, still had fun vsays, but a goofieness factor was lost, as well as good shooting. And I was one that complained about vehicles, because I hated having to go soldier just to try and counter a good pilot in a flyer, when our team had no good vehicle operators.
Wolfenstein was, as we all know, an epic failure (Yes, I know that wasn’t SD’s fault).
I’ve been hesitant about Brink and after watching GreasedScotsman’s 5v5 tournament and seeing the feedback here, I can’t help but think of Wolfenstein’s 50 page thread about community feedback for gameplay. Everything I’ve feared about this game seems to be true. The consoles are where the money’s at and that’s what they will pander too.
What pointless fun it was in W:ET to knife a chair to pieces, break down a picture, all interaction with the environment seems to be now gone. There aren’t even doors to open anymore with a primed grenade or clever places to plant a dynamite. Nowadays, in these new shooters, when I fire a sniper rifle, it recoils for me to some seemingly random place, instead of learning how to control it with practice.
GreasedScotsman’s 5v5 tournament seemingly ended in mostly frustration, since the teams couldn’t even do the first objective. The maps look poorly designed and it seems even Wolfenstein had a deeper strategy than this.
I still play W:ET and I have a new appreciation for ET:QW. which I also still play. But can anyone give me some reasons on why I should buy Brink? Do people feel this multiplayer will last longer than Wolfenstein?
Thanks.[/QUOTE]
Tbh, this is my favourite game since the original RtCW. I’ve played most things since then, but after 30 mins with Brink, I started to get a grin on my face that I’ve not had since my last Wolfie clan match. The most obvious thing to me is that win or lose, at the end of a game with good players, you feel like you’ve achieved something and it makes me want to rush downstairs and tell the missus about it (not that I do!) It’s not the same as RTCW or ET of course, and it has it’s issues as can be seen in some of the more reasonable posts on these forums.
Whether or not SD will provide some of the things that we would like for a healthy competitive game, I don’t know. But personally I’ve already had my money’s worth from this game so anything from this weekend onwards is a bonus! I learned some time ago that as new games come out, they never meet the expectations you had based on your rose-tinted memories of older games. Maybe newer games are worse, or maybe we just don’t remember what our previous favourites were REALLY like. But for me, Brink is the closest anything has come so far so the original RTCW.
As far as comparing to Wolf09, you already know that the situation was different. Last-minute developer brought in to finish someone else’s work which was already behind schedule. Brink is completely different and is not trying to emulate something else, which Wolf09 was. Also, there was complete disinterest in trying to solve any of the issues with that game - probably because they all the devs got sacked or something
- but this is not likely to be the case with this game. SD have spent too much time on this, and unlike developers who release recycled CoD and BF games every year, they have too much to lose if they don’t get it right in the end.
To summarise, yes it IS dumbed down compared to ET, etc. But the core gameplay is recognisable to those of us who played RTCW, ET and QW. How similar is debatable and probably personal, but those of us playing it are definitely having fun and not suffering the frustration you get with yawn-inspiring games like CoD and it’s clones.
Just my tuppence-worth…