Hey,
first of all, this isnt my first script_mover … but i have no idea why this isn’t working… 
PROBLEM: map doesnt start. error: G_Scripting: can’t find entity with “targetname” = “crane1_high”
i have 2 path_corners and both have a targetname.
(see attachment)
(2nd is exactly the same, with targetname “crane1_low”)
here’s my script:
crane1_button
{
trigger activate
{
globalaccum 4 abort_if_not_equal 0
globalaccum 4 set 1
wm_announce "Crane will move in 5 seconds!"
wait 5000
trigger crane1 move
}
}
crane1
{
spawn
{
globalaccum 4 set 0
gotomarker crane1_high 10
setstate crane1_speaker invisible
}
trigger move
{
playsound sound\movers\elevators\elev1_start.wav
setstate crane1_speaker default
gotomarker crane1_low 4000 wait
setstate crane1_speaker invisible
playsound sound\movers\elevators\elev1_end.wav
wait 3000
playsound sound\movers\elevators\elev1_start.wav
setstate crane1_speaker default
gotomarker crane1_high 4000 wait
setstate crane1_speaker invisible
playsound sound\movers\elevators\elev1_end.wav
wait 50
globalaccum 4 set 0
}
}
