I’ve been using clip on patch meshes and it worked fine untill I noticed the verticies some other patch meshes I had in my map weren’t quite meeting together properly. So then I of course ran -patchmeta on my compile to fix the problem and everything turns out great except the clip patch meshes don’t work anymore.
I also tried this again on another map I put together and got the same problem.
So my question is: Is there a way to get clip patches working while using -patchmeta?