Patchmeta and clip


(Paracyte) #1

I’ve been using clip on patch meshes and it worked fine untill I noticed the verticies some other patch meshes I had in my map weren’t quite meeting together properly. So then I of course ran -patchmeta on my compile to fix the problem and everything turns out great except the clip patch meshes don’t work anymore.
I also tried this again on another map I put together and got the same problem.

So my question is: Is there a way to get clip patches working while using -patchmeta?


(ydnar) #2

A patch mesh should only be used if you want something visible. Clipping with patch meshes is a bad idea and should be avoided.

Q3Map2 tosses nodraw/nonsolid patches if you run -patchmeta.

y


(Paracyte) #3

K, I’ll just remake the clip out of brushes then I guess…
Thanks for the reply, and Merry Christmas btw.