[Patch Notes] Meet Sparks


(powi_) #21

What about the matchmaking bug? there were a lot of times i couldn’t play with my mate, cause the teams came up as 4v6 and he didnt join for some reason. (I think this would be an important bug fix)

Also pls work on anticheat, player reporting, player kicking, MM should prioritize “randoms vs randoms” and “teams vs teams”.

Would be nice to compare loadout cards (at least compare weapon to weapon, or represent the dmg and accuracy etc. values with NUMBERS, so i can see which weapon deals more dmg, which weapon is more accurate, cause the graph is not that exact).

Make the chatbox always visible. Often i start to type smth at the end of the round, then the chatbox disappears and i cant do shit for some time (cant even click on the buttons at the end of the match)


(Focuzed) #22

Do the new minimum level servers affect the Competitive matchmaking issues of being teamed with lvl 25+ as a level 10? Because to be quite frank, I don’t give two shits about new ways you come up with to make money. I care about fixing the issues in the game that want me to come back to playing it. I see no mention of anything really important that the community has been talking about daily. Only new merc, new ways to make money, and a very small amount of tweaks.


(Eddie Valiant) #23

Terminal looks so naked without that MG! I’m okay with its removal, though :slight_smile:


(AdmiralTeddy) #24

@Szakalot http://i.imgur.com/2GlhsLd.jpg
http://i.imgur.com/6Uj7xnC.jpg

i did it, fml, it sucks :frowning:


(D'@athi) #25

Am I the only one who’s favourites in the serverbrowser aren’t working anymore (showing exactly all servers)? And quickjoin now wants me to put on 115ping servers.


(Szakalot) #26

[quote=“Admiral Teddy;30012”]
i did it, fml, it sucks :([/quote]

dont know other spark loadouts yet but faster cooldowns and double time are pretty good perks.


(scrub_lord) #27

[quote=“Admiral Teddy;30012”]@Szakalot

i did it, fml, it sucks :([/quote]

That actually seems like a solid loadout, probably one of her best ones.


(Ghosthree3) #28

Ok so just played a game, would like to know who the hell decided removing EVERY ammo container on chapel was a good idea. Basically I’m restricted to Skyhammer/Arty/Kira in pub on that map now.

I literally searched the entire map from the bridge with the hmg at the start to the turret that sits up near the defenders second last spawn. Not one ammo crate. There may have been one at the final objective area but fuck that, I’d rather K out.


(Szakalot) #29

regardless of this specific trade-up, imo when stakes are this high, RNG is little to ‘R’. If i like 3 out of 9 loadouts (which is pretty generous), 33% of getting what i want… no thanks


(x3mytiz) #30

Sparks aka Emma? https://www.youtube.com/watch?v=9qScjGvaix0/url]?[/left] [left]She’s a good healer for a singer…


(scrub_lord) #31

Does Potent Packs do anything for Sparks?


(AdmiralTeddy) #32

@scrub @Szakalot yeah, for the time i played with her, it seems to be decent (only downside is the mp400 really, other bronze cards I have, the potent pack wont even work since the heal is instant anyway and the get up perk is kinda pointless since you’ll probably charge it far enough every time and “having packs faster > charging the revive gun”
If only it had empire 9, pistol 40 and bat ;D


(Szakalot) #33

good question!; would be nice if it simply gave more HP than non-potent small health pack


(Szakalot) #34

Managed to make this:

very curious about whether potent packs make any difference @MissMurder Something like 10 more hp would be nice.

Getup seems useful either way, does charging up the lazor give you full hp revives? esp. on Fragger, Rhino etc. i imagine you’d want as much HP as quickly as possible


(Ardez1) #35

[quote=“Szakalot;30053”]Managed to make this:

very curious about whether potent packs make any difference @MissMurder Something like 10 more hp would be nice.

Getup seems useful either way, does charging up the lazor give you full hp revives? esp. on Fragger, Rhino etc. i imagine you’d want as much HP as quickly as possible[/quote]

Great RNGesus!


(AdmiralTeddy) #36

Cool thing about sparks, her reviver, headshot, insta gibs like sniper
Potent packs give 30hp instead of 25.
@Szakalot


(reliableTortoise) #37

any reason why u guys hammered the driess @@ it wasnt a very effective weapon b4 now its worse


(Szakalot) #38

[quote=“Admiral Teddy;30059”]Cool thing about sparks, her reviver, headshot, insta gibs like sniper
Potent packs give 30hp instead of 25.
@Szakalot [/quote]

i dont think it works though, im pretty sure i get only 25 when i pick them up


(heavyRaven) #39

Anyone else find it strange how Kira’s orbital strike ( an ability with a fixed pattern that you can see and avoid ) + can’t solo kill an EV was nerfed? Yet Skyhammer’s quick more powerful airstrike that does way more damage to an EV?


(Ardez1) #40

Fixed pattern? The user can move it around freely and chase enemies.

Skyhammers airstrike is an example of a fixed pattern.