Patch Notes - June 1st, 2015


(MissMurder) #1

Hello All!

We decided it would be good to implement some bug fixes. Check 'em out:

•Matchmaking can now only be done for 1 region at a time. This resolves an issue where players could be brought into a match in a region they did not select

•Credit Boosters description improved
-Updated description in UI
-End Game review now shows credits affected by boosters under “Base Fee”

•Added loadout card variants that were previously only available at Silver/Gold/Cobalt
-These new cards are now included in the bronze bundles and prices have been updated to match the new additions

•Character skin lighting updated to make team identification easier

•Fixed issue with missions not being granted if you recently scrapped one

•Fixed issue with Ranked badge icons being incorrect

•Fixed an issue that caused an error on connecting to a matchmaking game

•Fixed an issue where if a player was banned from a server they would become stuck on the loading screen when trying to connect through a friend

•Fixed an issue when matchmaking was cancelled not all party members were informed

•Fixed an issue where ‘Quick Join’ allows players to connect to servers with up to 300ms ping

•Fixed an issue with team sorting not working correctly in matchmaking

•Fixed an issue where if the ue3 profile became corrupted the game would crash on boot every time


(umberInlet) #2

Can’t wait to get that delicious bronze Sawbonez card that was exclusive before. :stuck_out_tongue:


(MaesTro) #3

Argh, was hoping to see the Chapel lighting problem solved :s Good work tough


(Ardez1) #4

Thanks for the fixes :slight_smile: Looking forward to more.


(flow) #5

“•Added loadout card variants that were previously only available at Silver/Gold/Cobalt
-These new cards are now included in the bronze bundles and prices have been updated to match the new additions”

Glad they were listening, even though I didn’t feel like it really being necessary to unlock the restriction.

Fixing those bugs I’d rather would like to see:
Bugged Servers, that show 16/16 in browser but have only 5vs5 or less ingame.
Chapel Minigun fix (that one, that is unlocked with the bridge repaired). Players who use this have strechted textures (many reference pictures on steam community page under screenshots)

Well done overall, anyways.


(mil4dy) #6

don´t tell me @MissMurder it is the 1st of July :stuck_out_tongue:


(fubar) #7

Can’t believe it’s July already!


(Sagan on Roids) #8

Really happy about this change! :slight_smile:


(Ardez1) #9

These are predictive patch notes. None of those fixes will be applied for another month. Shame on you for trying to imply that @MissMurder made a mistake! Everybody is complaining about lack of patch notes, but now they are complaining that they are released too soon!

lelz


(B_Montiel) #10

PATCH NOTES - JULY 1ST, 2015

TIME MACHINE !!!
http://www.adweek.com/fishbowldc/wp-content/uploads/sites/10/2015/05/backtothefuture-delorean.jpg
Nice fixes ! Nice loadouts additions too !


(MissMurder) #11

@“B.Montiel” Wait a minute. Wait a minute, Doc. Ah… Are you telling me that you built a time machine… out of a DeLorean

Lmao wishful thinking :wink: Fun stuff is sure to be coming in July

[quote=“Sagan on Roids;22533”][quote=“MissMurder;11162”]
•Added loadout card variants that were previously only available at Silver/Gold/Cobalt
-These new cards are now included in the bronze bundles and prices have been updated to match the new additions
[/quote]

Really happy about this change! :)[/quote]

Me too. Apologies again for the whole ordeal.


(twenty) #12

Well the pings got worse, got into a server where everyone had 300+ ping (EU)


(joyousFortress) #13

RNGesus ate so many of my cards trying to get that top tier sawbonez loadout. Glad new players are not going to have to go through that grind. Having to grind to look badass is great, having to grind to be competitive is not so great.


(aighpanzer) #14

Thanks! Anyway, today is 1st June and not July! :stuck_out_tongue:


(distinquishedSandwich) #15

I hate to say this, but can we see some Loadout balance for Arty and Kira regarding the AR Dreiss cards?
ALL OF THEM have support augments, not even the burst weapons have that, at least give us an AR Dreiss card with Focus, it would be so good for it, or even Explodydendron… it’s the most lacking loadout card series for the both of them, and especially annoying when all the other cards have such augments but the AR Dreiss ones…


(unrealTanker) #16

when will the black sqaure bug on chapel be fixed? 2 patches ago it was fixed and now the bug is back


(Vaxen) #17

Bravo SD!! Well done


(TitaniumTeddyBear) #18

Glad about the bug fixes, unsure as to why the fixes require a 1.2 gig patch…

:stuck_out_tongue:

See you in a few hours once I’ve patched!


(Ardez1) #19

[quote=“TitaniumTeddyBear;22586”]Glad about the bug fixes, unsure as to why the fixes require a 1.2 gig patch…

:stuck_out_tongue:

See you in a few hours once I’ve patched![/quote]

Every DB patch is massive relative to the changes made, as they replace the existing files rather than update them. It is a cleaner but more intensive patch method.[/quote]

This ^

Pretty sure it is accurate, but without knowing their exact system it is still a guess.


(Fleshpound) #20

[quote=“MissMurder;11162”]Hello All!

•Matchmaking can now only be done for 1 region at a time. This resolves an issue where players could be brought into a match in a region they did not select

•Added loadout card variants that were previously only available at Silver/Gold/Cobalt
-These new cards are now included in the bronze bundles and prices have been updated to match the new additions

•Character skin lighting updated to make team identification easier

•Fixed issue with missions not being granted if you recently scrapped one

•Fixed an issue where ‘Quick Join’ allows players to connect to servers with up to 300ms ping

•Fixed an issue with team sorting not working correctly in matchmaking

[/quote]