Patch Feedback


(Humate) #61

I know I should be posting this on the other forum… but here goes:

-Really like the idea of giving fops2 a semi-auto. Have only played it for a very short amount of time, my initial reaction was the spread reset time was too slow. I will be sure to play it a bit more, but i enjoyed it so far.

-It seems rambo medic play is a bit more popular now… It also seems medic play is quite a bit stronger in 8v8 as opposed to 5v5.

-Good to see Aimee’s recoil make a comeback. Last patch I had issues counter-sniping her with vassili; not an issue anymore.
Still would like jump sniping to make a comeback :frowning:

-In 8v8 LB’s 1st objective seems to always take longer than it should. Perhaps place the EV on the main road instead?

-With the fops1 AR, I dont know what exactly was changed but hipfire felt more rewarding in the previous patch.
It feels as though the starting spread is higher and theres a reduction in recoil.

-Increase player speed is welcomed, I have enjoyed the pace so far.

Thats all for now : /


(prophett) #62

[QUOTE=attack;480474]ok first of all still have heavy lag problems.today fps problems too.
i wonder like strychzilla what the point of an 75 hp class is.
to give a engi which is already the class which stand in the firefights and construct 75 hp is nonsense.
he will not even survive 2 seconds.i see already that engi will be not much seen on servers.
but what is rly frustrating is the fact that a full health proxy get killed by one bodyshot from a sniper.
that simply sucks.whats the point of a sniper which kills you with one shot too the body.

same for medic.whats the point of a 75 hp medic which have to risk his life to revive someone.
he dies before he got even one revive.

150 hp for soldier ? thats 2 times proxy.how should proxy win even a firefight.

the shotguns are now rly noobish.aim to head isnt rewarded,in closefight you kill with one bodyshot…

and why are there still the same mapbugs like the possibility on waterloo to enter the wall?[/QUOTE]

Just had a brief Brink flashback :confused:


(Brinkman) #63

[QUOTE=Smooth;480154]Please try and keep the feedback to the Nexon forum, guys :slight_smile:

http://forum2.nexon.net/showthread.php?1009518-v26021-Patch-Notes

We are looking into the hit-reg issues that are experienced by some when playing over the internet, it may be the case that we need to tweak some values.[/QUOTE]

I still can’t view their forums even after logging in.

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I’ve registered, downloaded the game, played the game. And my account still isn’t active for their forums? lol


(Brinkman) #64

[QUOTE=Mustang;480347]I do think 8v8 is a good minimum number for public servers, so it would really do more harm than good to remove them completely because then they’d never get balanced.

I don’t think it’s unrealistic to have a game that is balanced in both 5v5/6v6 comp and also 8v8 public, these things just take time and a little bit of (ET) magic.

Also note that there are 5v5, 6v6 and 8v8 servers at the moment and the 8v8 ones fill up whilst the 5v5/6v6 ones sit empty, that must mean something right?

If you want to play 5v5/6v6 do the legwork and get some games going on there.

I do agree that 8v8 isn’t good right now, it’s just that removing them isn’t the solution.[/QUOTE]

Agreed. Not everyone is tournament gamer with this game. 8v8 is actually lower than I thought it was going to be but I’m glad it’s how it is.


(BomBaKlaK) #65

An I hope for 12v12 in the futur. (with adapted maps !)


(shaftz0r) #66

8v8 is pretty terrible with the current state of the maps, not to mention fps loss. i lose almost all registration when they’re full


(BomBaKlaK) #67

I saw you send a wave of emails for register the beta so next wave is coming soon ?
When can we expect a new build ? and a real Beta start ?


(Kl3ppy) #68

[QUOTE=BomBaKlaK;481014]I saw you send a wave of emails for register the beta so next wave is coming soon ?
When can we expect a new build ? and a real Beta start ?[/QUOTE]

I hope the next wave isnt coming soon, the infrastructure is not good enough (forums, game performance itself) for a wider audience.
What is a real Beta start for you?
Beta means it’s the version of a program which gets released for a wider user base. Mostly the beta is the latest alpha version. Just more players have access. Since SD and Nexon invited more players, we do have a real closed alpha.


(BomBaKlaK) #69

[QUOTE=Shifty.;481019]I hope the next wave isnt coming soon, the infrastructure is not good enough (forums, game performance itself) for a wider audience.
What is a real Beta start for you?
[/QUOTE]

I’m agree for the infrastructure especially for the nexon forum …
And a real beta start with people who register from the website can have access, not only founders, friends of founders and few others.
Something to populating a bit more the servers. And yes we need better performance before the open up, that’s why I ask when can we expect a new build and by the way the real beta opening.


(Brinkman) #70

20 servers. 1% active 90% of the time. We need more players.