Since the last update from Version 2 to Verison 3 in the hldsupdateool, I’ve not been able to get my password protected server to run with a password enabled, and I have to manually set the cvars in the console, and then kick everyone that’s just joined it, which is getting annoying.
Here’s the cfg for the passworded server:
si_rules sdGameRulesCampaign
applyServerConfig Standard
campaign set campaign_resistance
si_playMode 1
si_onlineMode 3
si_needpass 1
g_password "********"
But for some reason it’s not picking up on the si_needpass and the password, it worked before but doesn’t now.
Anyone else had this problem?