hey, im using radiant 1.4.0 and q3map2 2.5.14, have 512 mb of pc3200 ram, and the compile lines:
@ECHO OFF
:PATHS
SET MAP_NAME=mapname
SET GAME_PATH="C:\Program Files\Wolfenstein - Enemy Territory"
SET MAP_PATH="C:\Program Files\Wolfenstein - Enemy Territory\etmain\maps"
SET Q3MAP2_PATH="C:\Program Files\Wolfenstein - Enemy Territory\q3map\q3map2.exe"
:BSP
SET BSP_VAR=-meta -leaktest -verboseentities
:VIS
SET VIS_VAR=-vis -saveprt
:LIGHT
SET LIGHT_VAR=-light -fast -samples 2 -filter -patchshadows -external -lightmapsize 256 -approx 8
:OPTIONS
SET GEN_OPTIONS=-game et -fs_basepath %GAME_PATH% -fs_game %MAP_PATH% -v
:ACTION
%Q3MAP2_PATH% %BSP_VAR% %GEN_OPTIONS% %MAP_NAME%
%Q3MAP2_PATH% %VIS_VAR% %GEN_OPTIONS% %MAP_NAME%
%Q3MAP2_PATH% %LIGHT_VAR% %GEN_OPTIONS% %MAP_NAME%
PAUSE
but the compile is taking absolutely forever, getting really hung up on the PassagePortalFlow stage under the light section. vis is going just fine, but light is killing me, itll hang on one number for hours. any idea what may be wrong?

