I have quake3 2 times installed.
One copy for developing maps & mods and one for playing.
If i copy my final pk3 file to my gaming copy of q3 some textures are missing
but the missing textures are standard True Combat textures. The paths are all correct and i added all textures in my pk3 file.
And they appear partialy in the map, theyre not totaly missing, only one some brushes.
Look here :

The wall with the missing texture has the same texture as the left wall where the texture appears. But when i compile the map without the lightmap everything is fine, all textures are there, in both q3 copys !
Any ideas ?

