yes, it’s that time again where i have yet another .mds question. through evilasmo, djbob said i should post it here, thanks djbob for trying and helping
when i export my mesh, it exports the 2 parts (l_legs and u_torso) as one object (u_torso) so the legs inevitably get the torso texture which looks funny to say the least. i know this is not a .skin issue bc i have imported it in 3ds and seen that indeed, there is only one mesh (and, the .skin is setup properly anyways). now i wouldn’t be too concerned and i would work around this, but when i import the rtcw models, they come in as 4 separate meshes (legs, torso and 2 hands) so i think i am doing something incorrectly whilst exporting. so my real question is: has anyone (sd or mod team) come across something similar to this and if so what are the workarounds.
thanks in advance and once again, thanks djbob for trying to help out.