You might be right, i should have not opened another of those precious 4 kbyte threads somewhere on SDs hard disk. And i totally mean that. It could also just be just my connection.
I played W:ET alot in the so called mid-ages (not during Jesus times so to speak), and i think i have played enough matches to conclude that something in this age and time might be wrong with my end side of the things. Maybe it is my neighbour draining my resources, downloading huge amounts of gigabytes: i have heard him doing that (movies and all the porn of the internetz … :D).
No but seriously: my point is: i have played W:ET and there all the messages came through. There was never a problem with integrity of the game.
That is why i rather blame it on my connection rather than anything user-level (AKA shootergame.exe.com).
Here is another example of me starting a game on underground, and voila: no walls are there: i also start to believe some of the issues i posted are not about network issues.
This screen was taken on underground, me attacking team, first stage of the game:
As you can see i can see through the wall, but can not run through it. As said: it is the first stage of this map, and the first objective has no tbeen blown yet. I can see all the enemys through the doors.
No clue if this is packet loss, i have no clue anymore. Since it happend during init of the game, i start to believe this specific issue is about something else. But nontheless, some other issues posted in this thread might still be related to packet loss.