Overtime


(BigBiker05) #1

Can someone throw me the config command for overtime, so the game doesn’t end if an objective is a work in progress. Thank you! I couldn’t find it.

Found it, si_allowovertime “1”


(goat72) #2

What’s the default setting bigbiker?

goat


(amazinglarry) #3

Oh it’s a server config? I guess that explains it.

I was on a server earlier when we were almost done hacking and no overtime…

Then another team was escorting and since it wasn’t ‘dead’ it went into overtime.

Conclusion: Not sure how I feel about this overtime nonsense…


(Crytiqal) #4

I think overtime would be good.

Like when you put a plant down and it’s ticking, I think the overtime should kick in untill it’s diffused rather then end of round.


(amazinglarry) #5

[QUOTE=Crytiqal;318464]I think overtime would be good.

Like when you put a plant down and it’s ticking, I think the overtime should kick in untill it’s diffused rather then end of round.[/QUOTE]

Yeah that’s how some servers have it, apparently based on the config. I just wish that if it were in, it’s in.

It’s too confusing as a normal player to know what configuration the server has until things actually happen. A perfect example is Friendly Fire on or off. I don’t know about it until I’m being shot by my own team or putting a few bullets into the back of a head of a teammate.

I feel like the first 30 seconds of a FF game involves me saying, “Sorry!” But I digress.