[QUOTE=Mustang;425223]The problem is that airstrikes half the time don’t go off, and they also have far too small splash damage, additionally there is no way to replenish nades.
So even after a disable it’s repaired within 10 seconds and the airstrike that missed its target is on a stupidly long cooldown and the nade you just threw has no way to replenish…[/QUOTE]
Totally agree there, but we are talking bout overtime, so once its destructed the map is over, I dont find it that hard to destroy it, I agree tho that during the general pace of the map, its way too easy to reconstruct compared to the time it takes to destroy, but in overtime its a different story.
