Caution : I can’t play the actualy game since I’m stuck in this prison military base, so what I’m typing is based on KR DB community’s overall opinion/info.(Heard from 200+ members total.) Can be inaccurate. Please tell me what’s wrong/or what I don’t know.
1.) Hunter. Hunter, at your service
- 40~80 dmg bodyshot. acceptable.** But Instagibbing under 120HP mercs + Max 160dmg so able to 1 shot poor watermelon? hmmmmmmm.**
ok, understandable, since Thunder always had low HP compared to his HP unless he gets his 170HP back. (Of course with conc mechanism rework.)
But bit too powerful, considering how fast he shoots his bow.
May be make it travel faster, but lower the RPM.
- Does crossbow have infinite bullets?? I mean, then you can make anyone a hedgehog if you just spam it at straight passage.
Really gotta limit his bullets.
- Ignores Guardian’s Sky Shield. + Very Silent.
??? WHAT. Can somebody explain this to me.
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Can’t kill someone who’s mounting on EV MG.
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Projectile is too thick. There is thickness difference between zoomed bow/hip bow.
Idk about this part. Please tell meeeeeeeeh
2.) Phantom. Invisible Genji who can’t throw his shurikens but able to stab poor 90HP mercs with weeaboo sword
After watching the new merc-role call video all I can think about was 2015 July, back when Phantom totally ruined the whole game just within 2 weeks before SD turned him to trash.
-110HP -> 120HP.
WHY???
TANKY assassin = balance breaking. Not just DB, This equation was proved by numerous, thousands of games whether it is MOBA, FPS, RPG, etc.
All he needed back then, was 420 or 430 movement speed.
I'm not saying he is totally broken right now, because I've noticed he isn't 100% invisible unlike SD told us,
But still. Flanking seems too easy.
- Can't be spotted while invisible/Has no delay before attack.
Don't know if Red Eye still counters him(If he does, roll back his goggle cooldown please..)
@SaulWolfden
SD needs to pick one and discard the other, either he can be spotted, but has no delay or he can't be spotted, but has a delay (decloaking animation that leaves him vulnerable long enough for him to be noticeable).
+
@Eox 's 1sec delay
Pretty much this, to be honest. Can't agree more.
Don't want to disagree phantom fans since they suffered a lot, as much as Thunder fans like me, + agree with @watsyurdeal 's Stealthy merc should be unseen logic too.
Also respect others who were obsessed with knife kills. Truly understandable, considering how interesting, how attractive Phantie himself is.
But let's just think about fundamental root of this game for a moment. DB's whole concept is shooty shooty FPS game where everyone competes with their aiming skill.
Single bullet to decloak + waste EMP pulse in the air would be fine, if someone notice him and land a shot.
Update itself is absolutely fantastic, but I'm quite sure even without playing the actual game : this will turn the whole game in to medieval warfare where everyone shoots crossbow and running around with Jap sword. Hunter shooting crossbow is fine, but Phantie's Katana should be his 'Secondary/Sub' weapon. Roaming around with sword like a lone samurai while everybody is shooting gun. meh.
Definitely not a good idea.
But praise to SD about successfully inserting Phantom's original concept in to actual gameplay. Hope some tweaks for him quick.