opps


(blushing_bride) #1

at some point during the making of my map i gave the worldspawn entity a targetname. So now every brush in my map has targetname: construction_materials. How can i get rid of this. Sorry if this is a noob question


(SCDS_reyalP) #2

select any worldspawn brush, and delete the target name. The key/values go with the whole entity, not individual brushes.


(blushing_bride) #3

thanks now i still have the targetname with a blank value will that be ok?


(Ifurita) #4

Highlight the key pair and select “Del Key Pair”, or something like that


(blushing_bride) #5

yes that works and it makes sense! thanks, don’t know why i did not work that out?