[QUOTE=DarkangelUK;371376]SMART works exactly as intended, NOT as advertised. SMART was always intended to be a way of traversing a map with ease and not get stuck on simple obstacles that the average person could climb over… in that sense it works perfectly and more. In a normal game, if the average gamer wants to go somewhere they can, and they can get there efficiently as well. Zig-zagging a map to get to an area has been smoothed out and the corners have been cut. Upper areas can be accessed directly, and with bit of fancy footwork, you can reach places the average tunnel visioned player can’t. All this is great for the gameplay and does a stellar job at fullfulling what it intended to do… it does what it says on the tin.
Unfortunately the Bethesda PR marketing department (who also coined the term SMART) surrounded that tin with cheerleaders, jugglers, firebreathers, sword swallowers and giant dancing elephants, and played it up as its own monster feature… when really all it wanted to do was seamlessly blend with the gameplay and feel like a natural progression.
I’ll post my opinions on how it works in practice later when I get back.[/QUOTE]
I completely agree with what you are saying here. The levels are designed around all body-types while only the light type truly has access to all the SMART system has to offer. Lights were all on display in the previews (as well as a bunch of stuff that never made it into the game) and that created a different picture of what the game and levels would be like vs. the reality. It also appears based on that GDC/Exedore article that to some extent the levels were dumbed down because a lot of players weren’t bothering to use SMART at all. As I said in another thread this might be even further compounded by the fact that the default body-type in game is Medium with Light having to be unlocked. Maybe if you started as a Light with full access to all of SMART things would have worked out differently.
It might sound dumb, but I would have really loved to have seen how the game and level design played out if they only included the light body type or had everyone regardless of body type have access to all of the features of SMART.