Operatives, the engineers worst enemy and best friend?


(trollface) #1

Just an observation of how SD encourages interaction between the two classes in more than just the shoot their heads off regard.

If you have a look through the engineers abilities, many of the defensive abilities are countered by the Operative:

Landmine
Extra landmine
Light turret
Medium turret
Gatling turret

The operative abilities that counter them:

Hack turret (takes over enemy turret)
EMP grenade (disables enemy equipment)
Visible landmindes and detecting them for your team.

From a credit spending perspective, if you’ve gone all out turrets and landmines as an engineer, i can imagine operatives being very frustrating. The solution? Friendly operatives of course:

Control turret (lets you FP control a friendly turret)
Homing beacon (detect disguised operatives with ADS)

Which basically means engineers will have to rely on friendly operatives to keep the area clear of spies and make effective use of their turrets.

Personally, i’ll be playing medic/soldier mostly, but i’m still looking forward to seeing the above on the battlefield. And engies, you better start making operative buddies from day one! :slight_smile:


(Norb) #2

Me an my mate have both pre-orded this and have already said he wants to be an engineer and I want to be an op without lookin too much into what they can do. Its normally what we played as on battlefield etc so we work well together.

Really lookin forward to this game hope it doesnt disapoint (like a race game ive recently been playin)

:penguin:


(Shadedluck) #3

[QUOTE=Norb;294432]Me an my mate have both pre-orded this and have already said he wants to be an engineer and I want to be an op without lookin too much into what they can do. Its normally what we played as on battlefield etc so we work well together.

Really lookin forward to this game hope it doesnt disapoint (like a race game ive recently been playin)

:penguin:[/QUOTE]

Just figured I’d add my 2 cents in, race games are always disappointing because it’s the same race track layout with different cars. I highly doubt it won’t disappoint, and I do agree with you, trollface. You engineers better make some operative friends quick!


(MrLevi) #4

Interestingly the operative doesn’t get the EMP grenade until level 20, so until then he has to rely on flanking/disguises to mess with the sentries.


(Norb) #5

You callin me troll face if so what for exactly.

I dont see this game being a disapointment but every game ive played lately feels like a let down but have lots of hopes for this preorderd it ages ago also hoping it turns up a day early as normaly does from where ive orderd it