What to say…
Is it a good map? No not currently. It has awsome potential.
Why did you make the spawns so cramped and why do u need to climb a ladder and open a door. My god man if you spawn with 15 do u know that the allies can get so blocked the gerries can easilly walk to the bridge and blow it? I have seem this happen a few times.
What i dont get is that the axis spawn near to their defendable object and that the allies have to walk for 25 sec to get to their defendable objective. Now explain to me how that is fair or balanced?
We will keep it on rotation for a bit to see what happens but as it seems now this map is unbalanced and spawns are very bad. One cramped exit grrrrr spawnkillers heaven.
Still i love the ambience and they way you build this map. Thumbs up for that.