When compiling with onlyents, how would it work for func_groups? Say I want to add a ladder to my level. I make it, texture it with system/ladder, and make it a func_group and compile with onlyents. Would that work properly?
Onlyents question
Sub-Zero
(Sub-Zero)
#2
probably not as it involves adding actual brushes to the map. -onlyents only works for non-brush based entities.
Even if I’m completely wrong, the resultant ladder would be fullbright as there were no lightmaps calculated for it.
Emon
(Emon)
#3
Well, JO’s ladders are just brushes textured with system/ladder, they are never lit. If I added architecture for a ladder, I understand that that wouldn’t be lit, but it would be for testing functionality only.
Thanks for the reply.
ydnar
(ydnar)
#4
-onlyents is really dodgy. There isn’t really quite support for it in GtkRadiant (it doesn’t preserve entity/brush order).
Compile your map without vis or light to test it, then only do light when you’re testing lighting and for final compiles.