one time door?


(captain_cadaver) #1

ran a search and can’t find anything about it, as there are a ton of posts with door in them, but i was wondering if it’s possible to make a door_rotating that can only be activated once? essentially i’m going to use the door_rotating for an object (table) that can be knocked over to provide cover in a firefight… but i don’t want it to be able to be set back on it’s legs.


(lennyballa) #2

Select the “stayopen” spawnflag :stuck_out_tongue: And also select the Y_axis if you havent done so :slight_smile:


(sock) #3

Create a script_mover entity and move it via the script. Will also resolve the issue that players might blocking the entity and it not working all of the time.

Sock
:moo: