I’ve originally posted the following(with a few changes) in another thread, but since that’s closed now I have no high hopes, that I’ll ever get an answer to it
It was completely off-topic anyways.
"The only problem I have with the new “all can do all” is the repair thing. Not so much from a gameplay POV, but more from a logical/aestehical POV. It’s not too hard to accept, that now all mercs know how to plant a C4 charge, since it appears to be pretty natural for (ex-)military guys, to do stuff like that; but repairing the EV as a Medic is basically like an Engie who’d heal people; it just doesn’t feel right and I kinda don’t want that in the game; it just screams “makeshift-solution” and “looks” ugly. Repairing should be Engie exclusive.B
B[/B]or the Engie could just drop a toolbox* per “life” and whoever picks it up can also repair for a certain amount of time, or till he gets killed.
*(like ammo-packs and medi-packs; possible ability for Engie #4?)"[/B]
So my question is; how would you guys find such a “toolbox drop ability” for repair objectives, instead of the momentary solution? Aside from repair, I have no probs with the “one does it all” for the other objectives; but maybe a “hack-box-drop” from the Covert would also make kinda sense. So what do you think about ability drops, especially concerning the Engie?




feelings hurt. Abs