It hit me quite recently actually : Almost no TK-revive in game.
I think this is because the health boost of the medic fills up the life bar + pips completely in one go, whereas in previous games, revive would provide more health than a health pack, so if your friend was almost dead, it was more efficient to finish him and revive him than give him x health packs which took forever.
Then again, this is only about servers with FF “on”. I for one prefer FF because no FF like in TF2 (yeah I know the game is built around it so it can’t change) gives bad habits like shooting all your friends for spy checking which defeats the principles of looking how your friends act and if it fits their role etc. It also makes you fire with less consideration, and grenade or slide mindlessly.
So I would love to see more servers with FF ‘on’. I think Brink works kinda well with FF on (as opposed to TF2 that would be unplayable with FF on, imo).
What’s your take on this ? Do you miss TK-revive (remember the specific radio-command in ETQW “Hold on, I’m gonna TK-revive you !”) ? Is it good that it disappeared or is it a lost bit of “culture” in previous SD games ? Do you prefer FF or no FF and why ?
On a side note, I think a french architect is on his way to make a beta version of the Ark : City in the Ocean in Dubai

