I haven’t played the Enemy Territory games, and even if I had, the console version of ET:QW wasn’t developed by Splash Damage, so SD can’t leverage any past products for goodwill purchases with me. I, and a bunch of the guys I game with, will buy Brink solely based on its own merits. If there are others like me, and I think there are millions, the marketing of Brink is going to be absolutely crucial to its success.
Though marketing is not my area of expertise, I would like to offer some thoughts on the matter.
SD/Bethesda needs to show off the narrative. Suck the potential customers into their universe. I doubt there was anyone who watched the unveiling videos of Gears of War and wasn’t absolutely taken in. The world seemed incredibly complex and full. I think it completely captivated people’s imaginations and they not only wanted to know more about the settings and the characters, but they wanted to become the characters, and spend time in their world.
The videos and information released thus far for Brink, on the other hand, focus on gameplay elements, specifically SMART and the objective and class-based gameplay. While the graphics are beautiful and the gameplay looks great, so far, the Brink universe consists of an Airport and shipping containers, and we are told the rest of civilization is sunk beneath the sea.
Please forgive my bluntness, but “crates” are the very oldest entities for 3D games, and were usually employed because the designer didn’t have the time or inspiration to create anything else for the gamer to maneuver around or look at.
http://www.oldmanmurray.com/features/39.html
I don’t mean to sound ungrateful for the videos released thus far, nor am I asking for more reveals. I am just genuinely concerned that Splash Damage and Bethesda realize that what they have given us thus far is tech demos. What they are selling is 100% gameplay, and since the gameplay is revealed in an environment of crates, it isn’t as compelling as perhaps it could be.
I think that the importance of narrative for primarily MP games has really increased since the first arena games were released.
Just my two cents.




