OMG (revive, medic spam, and medic rush)


(Nasstyy) #21

Just buy the mercs and stop complaining… i mean are we all 12 year olds that dont work?
i highly doubt it… £15 is not much to spend on a game that will give you hundreds of playtime hours (or more if you want to do something with it)…

Execute whoever you “Down”…

I rather be there with no ammo and a pistol then full ammo and a player alive that shouldn’t be because i did not finish them off…

The game is team oriented… if you don’t finish players you don’t necessary take them out of the game. Learn and get better…

Another tip…

Dont kill aura… kill her healing station then kill her… shes a little dead bitch when that thing is not down. :wink:


(RuleofBooKz) #22

Medic revive issue eh?

Seem more like people do not understand how to play game. want game more dumb down so that they will never need to know.

win!


(cosmopolitanSponge) #23

OK! After reading all of your guys responces and comments… I guess I will respond with a long comment since I was only just away for… what like a day?

@adeto [quote=“adeto;13757”]Its a fasted team based objective shooter. If you can’t handle the concept of medic-trains, please go back to CoD12 or CSGO.[/quote] Yes, yes… ‘that’s why it’s called a class based shooter’… sigh… if everyone just goes medic you are just making my point just easier, ‘why doesn’t everyone become medic instead of being arty or skyhammer?’ it’s just… idk just annoying the lack of variety and stuff… ah well…

@Szakalot and @Morty [quote=“Szakalot;13759”]AoE mercs work wonders against medic stacks. let them revive those pieces![/quote] Which kind of explains… @Zenity

[quote=“Zenity;13761”]If you have three teammates who can actually kill things, you can overpower the medics. If you have three useless teammates then it doesn’t matter if you are going up against 4 medics or 4 Artis, you’ll still lose…

The team focused nature of the game can be a blessing and a curse, especially right now where casual games are usually very unbalanced. This is much less an issue when 90% on a server run around like headless chicken, which will probably be the usual situation on casual servers after the release of the game.[/quote] yea… exactly about the whole balancing issue, but I can understand that, but the medics get lots of health really quickly after they get quickly revived, all I am saying is that they should lower the health start-up revive… moving on!

@Kroad [quote=“Kroad;13870”]problem with reviving is that it’s risk free due to the immunity the dead person gets upon revival (=human shield) and it takes way too many bullets to gib someone if they don’t die with their head facing you[/quote] 2 words: 6 medics… like seriously after one team learns how to revive EVERYONE WANTS TO HEAL EACHOTHER UP (aka teamwork) but I think they abuse the power within the battlefield, cause to me tbh the revive is kind of op…

@Nasstyy ehhh, my team was a noob but like above… revive is a bit op… and @RuleofBooKz more like a better tutorial or better people to understand the game