OMG OMG OMG SD NOW PUBLISHES ITSELF


(FireWorks) #41

If you dont really believe in a product and want to play it save, you have other views on ROI than people wanting it to succeed even with less profit.
The first package of all the mercs etc was what Nexon got when they signed the contract. At that time everybody involved hoped for a huge success, but the player levels were not great and so we saw the “maintain with lower budget while it lasts” approach. Its a highly competitive market and i cant blame the person responsible for this strategy, its widely used not only in the gaming industry. Dumping more big money into a project, if you dont believe in a proper ROI is a risk not everyone is willing to take. Maybe we gotta be thankful the game didnt get shut down at all, but I guess the revenue is high enough for life support mode.
And if the guy calling the shots is too much into his figures, theres nothing anybody can do.

Even after the open beta starting hype has ended and “fresh” (but already produced) content was released regularly, the playerbase was declining and relativly small - a risk. With the publicly available information we have, i find it easy to falsify accusations of SD holding back content on purpose. They struggled to have the game maintained at its state, how would they quickly produce hidden content?

And I am pretty sure the faith in a product you produce yourself is much higher in SD… And they are likely to accept less ROI/higher risk than some detachted person overviewing and managing a multitude of products with a loose affiliation.


(K1X455) #42

How about as a community, we act as first level help desk for everyone else?


(FireWorks) #43

From other games and personal experience with people doing budgets…

Have you seen a certain dev stream to the f2p game of Nosgoth where the lead dev dropped a small spike towards comments his studio was too small and dev work was too slow? He said thats the publishers call by funding more of his dev personal. The game was cancelled not too long afterwards when the player numbers declined even more and the publisher cut his losses.


(GatoCommodore) #44

[quote=“FireWorks;c-220655”]
Nexon basically crippled any further develoment by allowing only minimal manhours on the project.[/quote]

@FireWorks http://i3.kym-cdn.com/photos/images/original/001/118/903/d6f.jpg


(everlovestruck) #45

This is sorta nazist


(GatoCommodore) #46

[quote=“els;c-220670”][quote=“sweetColumn;c-220668”]

-snip-

[/quote]
This is sorta nazist
[/quote]

what is a nazist


(FireWorks) #47

@sweetColumn when did this place turn into 4chan? guess you didnt bother reading the rest of the posts, but heres a little more food for thought: Did you never wonder why a dev studio with 200 employees suddenly has less than 10 ppl working on their prestige project? Why has every small feature on the leaked roadmap for a certain year suddenly taken 1-2 years longer instead of being executed in the planned time for that year?


(Nail) #48

@FireWorks nice fantasy, too bad it has no basis in truth, you don’t have a clue

where do you get these figures ?
“why a dev studio with 200 employees suddenly has less than 10 ppl working on their prestige project” and do you wipe after ?


(GatoCommodore) #49

maybe you dont know they also work on Gears Of War franchise multiplayer back in the “Allegedly” skeleton Crew.

http://www.splashdamage.com/content/splash-damage-games

also maybe you dont know how buggy is the “Heavily Modified UE3”
they have been telling us that they want to ship the game in good condition, not buggy like games nowadays.

i bet you love playing bugged games

also theres still map in need of polishing, mercs to be tested and most of all, they dont have blank check for development budget unlike triple A games out there.

200 employee is small compared to giants like bllizzard with their 4000 employee


(Eox) #50

[quote=“Ecureuil_Chatoyant;c-220596”]I don’t know much about the relationship between developer and publisher, so I have a question. I understand that SD will be free to make their own choices now, and everybody is happy about it.

But doesn’t it also mean less money for the game, thus a slower developing pace?[/quote]

I don’t think so. After all, there’s Sumpo behind SD now who is probably giving them a big boost. Actually, I wonder if SD was able to buy Dirty Bomb due to some investments from Sumpo.


(royalFlag) #51

Dirty Bomb 2020?


(ttownjoe) #52

what nexon support?, i sent 10s of questions and support tickets to nexon, and not once did I get an answer.


(Nail) #53

afaik, Warchest will handle support


(blonk) #54

[quote=“stayfreshshoe;c-206388”][quote=“Merciless;206368”][quote=“TheStrangerous;206275”]I assume after GoW 4.

Big hit titles in video game are falling like leaves, during that season. SD must be really busy with their other projects.[/quote]

I would assume that they have a staff group for each game.[/quote]

We do indeed have different teams working on different projects. GoW production doesn’t interfere with DB at all :)[/quote]

[quote=“Nail;c-220673”]@FireWorks nice fantasy, too bad it has no basis in truth, you don’t have a clue

where do you get these figures ?
“why a dev studio with 200 employees suddenly has less than 10 ppl working on their prestige project” and do you wipe after ?[/quote]

Maybe you could also clue in the unwashed unclued masses in that case?


(Nail) #55

L T R


(GatoCommodore) #56

@blonk
he pretty much made up the numbers of the people working by himself.
even shoe didnt say aabout how many are working in DB

maybe they work on the GoW MP first to bring money on the table.

thats why i asked to substantiate his claim.
im not a conspiracy theorist yknow…


(ttownjoe) #57

right, i hate being lied to also


(The_N00Ba) #58

I have to say it again.
It is not good to assume things some times. :slight_smile:


(HammerOfDawn21) #59

[left]Anybody have any idea on how to watch Raziel Warmonic’s farewell stream?

I’m not able to find it on twitch, also I saw a thread about it in general chat yesterday, which is also mysteriously missing now.[/left]


(GatoCommodore) #60

[quote=“HammerOfDawn;c-220794”][left]Anybody have any idea on how to watch Raziel Warmonic’s farewell stream?

I’m not able to find it on twitch, also I saw a thread about it in general chat yesterday, which is also mysteriously missing now.[/left][/quote]

lel it is missing…
okay now we live in times like in Ezio period where you can just rip a poster off the wall to reduce no·to·ri·e·ty

at least most people knows what’s what and what’s not.

i better put that tinfoil hat before they told me to wear one.
https://i.ytimg.com/vi/wsYcCiAfEfM/maxresdefault.jpg