Old Error -> No Brain!


(BXpress) #1

hiho!
i just forgot how to fix this,

can u help me? :moo:


(SCDS_reyalP) #2

Models are missing somehow. Look for errors in the console. Are those misc_model, or misc_gamemodel ?


(]UBC[ McNite) #3

I d say u used misc_gamemodels. Make them misc_models, then they get baked into the bsp and everything is fine. I had that error too, I think it occurs when there are too many entities/misc_gamemodels used in a map (but that s only a guess)


(BXpress) #4

i only used misc_models… and i dont think that this error just comes from using many models O.o

the whole map is leaking etc.


(BXpress) #5

oooookay, i say it again, i dont think that this is because of the models because the map ( its Remagen btw. ) worked clearly before O.o

so, can anyone help me?


(thegnat) #6

Any errors during the compile? Compile options?


(BXpress) #7

no errors during compile…


@rem to use this batch file, drop a .map file on it or run it from a dos window: 
@rem > compile <mapname> 
 
@set Q3MAP_PATH="C:\games\q3map2\q3map2.exe" 
@set ET_PATH="C:/games/et" 
@set MAP_PATH="C:/games/et/etmain/maps/remagen.map" 
@set GEN_OPTIONS=-fs_basepath C:/games/et -game et 
 
@rem 
%Q3MAP_PATH% -meta -mv 1024 -mi 6144 -fast %GEN_OPTIONS% -v %MAP_PATH% 
 
@rem 
%Q3MAP_PATH% -vis -fast %GEN_OPTIONS% -v %MAP_PATH% 
 
@rem 
%Q3MAP_PATH% -light -fast -patchshadows -samples 2 %GEN_OPTIONS% -v %MAP_PATH% 
 
 
pause 


(]UBC[ McNite) #8

The blackened environment is a mistake with the fog (wrong settings in worldspawn and/or wrong shader). Shouldn’t be difficult to solve. Dunno about the models yet.

edit: Problem solved… shader was missing. Models appeared mysteriously too :smiley:


(BXpress) #9

i was too stupid^^

just forgot to include the fog into the pk3^^