OK i had enough. I want to see racional arguments on why fragger wasnt nerfed by now.


(Humbugsen) #41

[QUOTE=ragnak;525575]You serious ? If you compare it to grenades from games like ET its a joke to even complain. In ET it took longer to switch to grenades, it took longer to cook, you could survive a hit as long as it wasnt a direct hit (when its dropped on the ground and you jump above it, didnt always work but still), it was about 50% slower and you took A LOT longer to switch back to your gun. It was also generally easier to kill someone in duel when he was cooking his nade.

At the very least i would expect slower travel time (because right now its more of a grenade launcher and not grenade) AND longer cook time so you can rush the fragger that cook it, right now you can only run away from him and he will simply cancel cooking.[/QUOTE]

this soo much. If someone takes a grenade in ET without cover you can always rush and kill him easy, should be the same with fragger.
just needs to take 1 second longer to cook


(prophett) #42

Not being able to cancel the nade throw would big a big help. This allows people to carelessly prime them with little consequence.


(sunshinefats) #43

[QUOTE=ragnak;525575]You serious ? If you compare it to grenades from games like ET its a joke to even complain. In ET it took longer to switch to grenades, it took longer to cook, you could survive a hit as long as it wasnt a direct hit (when its dropped on the ground and you jump above it, didnt always work but still), it was about 50% slower and you took A LOT longer to switch back to your gun. It was also generally easier to kill someone in duel when he was cooking his nade.

At the very least i would expect slower travel time (because right now its more of a grenade launcher and not grenade) AND longer cook time so you can rush the fragger that cook it, right now you can only run away from him and he will simply cancel cooking.[/QUOTE]

Are you serious? I’m starting to think you’re just trolling now. You can jump and survive fragger’s nade a lot of the time(assuming you don’t just run past it before it explodes). You can easily kill him while he’s cooking it as long as he doesn’t see you coming(and sometimes even if he does). Regardless of if it took longer to cook in ET, it still takes forever compared to most modern shooters to cook his nade. What it sounds like you’re asking for to me is that the nade be useless so you can just gunfight all the time and not have to worry about it. How is that a rational argument? It just sounds like you want what you want because you want it and screw everyone else.


(ragnak) #44

You might consider playing something else then a fragger, it might clear your view. And argument that you can kill him while he doesnt see you is golden.


(INF3RN0) #45

People must be playing against some bad fraggers…


(Chux) #46

[QUOTE=sunshinefats;525987]It still takes forever compared to most modern shooters to cook his nade. [/QUOTE]Those are such crap gameplay-wise they are not even worth comparing to. Cook time is a tad to short right now, but the fly speed and radius are a bigger issue if you ask me. A well placed nade should be able to kill, but not as easily as it does right now. Also I’m unsure if there is any damage absorption in play right now, meaning you still take blast damage even if behind a couple of people.


(sunshinefats) #47

I actually said if he doesn’t see you coming, which makes perfect sense, although I get that you were trying to be obnoxious(mission accomplished).
And yes, I do play other classes besides fragger, I just don’t find him(or his nades) to be as OP as some ppl seem to believe. That’s my opinion, and I’m entitled to it. You don’t have to agree, but you don’t have to be a twit about it either, now do you?


(Ashog) #48

Hands off Fragger’s nades.