[QUOTE=PixelTwitch;525544]I will complain about Fraggers nades on Dome…
Why???
I don’t give a **** about if they are balanced or not… I care if they are going to be a big reason why people leave the game…
They are a sign of bad design and most importantly a very bad direction the game is moving towards…
“Yea its fine that everything kills you with no way of reacting and very little feedback”
“As long as its nice to use that is all that matters…”
Honestly. If I leave become these are not changed… Its not directly because of them.
It’s because I have little to no faith in a game that believes that form of design is going to attract anyone to the game or that its even acceptable…
Every time you drop the Mic I just picture the hundreds that have dropped the game…[/QUOTE]
Maybe SD needs to Rename server:
SW Beginner
SW Novice
SW Advanced
In ET and RTCW people knew which servers to pub in. They knew those servers had the better layers in them.
Side Note: In those games everyone had nades and people even had Panzers and Rnades to Spawn Kill.
I do see a few threads here and there about fraggers nades but nothing earth shattering that would suggest they are broke… They did nerf them and a person can definitely tell. It takes a near direct hit to kill other fraggers and as for the other classes they are so fast that they are ahead of everyone else. You really need to pick your targets. I think we are also seeing some old school RTCW and ET players testing right now and some of them have years of practice with this nade system.
As for people quitting I never want to see that. Like a few youtube videos said this is a hard game to get used to and IMO it is only going to get worse.
I will also omit I am probably the number one spawn killer in this game but it gives your team such a big advantage you actually need to do it in SW mode. Plus is super fun!
I have thrown fraggers nades into groups of people with the recent nerf and only killed one. Before I would kill 4 or 5! The nades have to be well placed in-order to kill.
If one person can turn the tide of the game why shouldnt he?
How would you nerf his nades? Slightly less AOE? The sad part is I do not even have the card/perk that increases his AOE…
When more and more people start playing this game people will start to catch on and actually look for a fragger around their spawn. People will start to check the little hiding places and kill the Fragger while he is still cooking his nade. Its a very high risk high reward because that fragger will be out full if he doesnt kill and gib someone; basically messing up his whole team. But if he does kill and gib two people the advantage has switched.
“IF” the nades are Nerfed I would like to see a higher skill nerf.
- Lower AOE radius but with 170 Damage inner blast damage.
- If the nade is landed at your feet within 2 feet I want that nade to insta gib you. As it should! You see a little blinking light at your feet. It should be oh ****! not o well…