Hey dudes,
edit: fixxed the texturebug =)
i finally got it managed to bring my first bigger competition map into Beta1 status.
I’ve set up a small info page about my map here (thx to Eicher)
Because of that just some general infos and 1-2 screens here:
Name: Odenthal
Mapper: Jens ‘eiM’ B.
Type: Competition map (3v3 , 6v6)
Spawntimes: Axis 30s , Allies 20s
Average duration: 5-10 Minutes
Worked time: 3 Month (for beta1)



Get the map here
There are two known bugs:
- generator image @ commandmap is missing
- 1textur fit problem @ commandpost
But because of these i did not want to make a new compilation (i did about 15 the last days ;o).
So if you have any suggestions or bugs just tell me here or in #reVeal.et @ Quakenet.
Maybe I can organise a server with the map so that you can test it online but dunno yet.
Special thanks goes to:
Jasper
Jonas ‘wYnX’
Philipp ‘derAffemitderWaffe’
www.level-designer.de
www.splashdamage.com
Dersaidin
Shaderman
Eicher
draQ
zhul
www.crossfire.nu
- anybody who helped me
- anybody I forgot
Yours eiM
