i give you a different answer: when i saw the nades coming straight out of your body in qw and in wolfenstein with async animation, both games felt bugged for me as a first time user. i knew how it was in qw, but didn’t think of that behaviour in wolfenstein. when i tried wolfenstein for the first time, i thought “damn, that game is bugged. i’ll try again when they fix it”. and from that moment on i lost interest. and it wasn’t the nading animation alone, was also with gun firing 
for me the nading in wolf:et is much more fun than what it is in qw and in wolfenstein.