Odd screenmessages when objectives are taken


(Ifurita) #1

When I take or secure an objective, the game reports a 0 and a 1 in-screen. Anyone seen this before or know what causes it?

Here’s the script I’m using:


//Radar
	axis_radar
	{
		spawn
		{
			wait 200
			setstate axis_radar_captured invisible
		}

		trigger stolen
		{
			wm_announce 0 "Return the radio tapes to the truck"
			wm_announce 1 "The Allies have stolen the radio tapes"
			setstate axis_radar_cm_marker invisible
		}

		trigger returned
		{
			wm_announce 0 "The Axis have retrieved the radio tapes"
			wm_announce 1 "The Allies have stolen the radio tapes"
			setstate axis_radar_cm_marker default
		}

		trigger captured
		{
			wm_announce "The Allies have secured the radio tapes"
			setstate axis_radar_red invisible
			setstate axis_radar_captured default

			wm_objective_status 		6 0 2
			wm_objective_status 		6 1 1
		}

	}

(chavo_one) #2

IIRC, “wm_announce” announces to both teams. So you can’t use a 1 or 0 to designate which team the message goes to.


(Ifurita) #3

Doh, you are right (I think). I could have sworn I saw team-specific text messages played, but I might have gotten this confused with the wm_teamvoiceannounce command

Fear not! I have not exhausted my supply of stupid questions


(damocles) #4

There are no stupid questions, only stupid people rehashing old addages :slight_smile: