When I take or secure an objective, the game reports a 0 and a 1 in-screen. Anyone seen this before or know what causes it?

Here’s the script I’m using:
//Radar
axis_radar
{
spawn
{
wait 200
setstate axis_radar_captured invisible
}
trigger stolen
{
wm_announce 0 "Return the radio tapes to the truck"
wm_announce 1 "The Allies have stolen the radio tapes"
setstate axis_radar_cm_marker invisible
}
trigger returned
{
wm_announce 0 "The Axis have retrieved the radio tapes"
wm_announce 1 "The Allies have stolen the radio tapes"
setstate axis_radar_cm_marker default
}
trigger captured
{
wm_announce "The Allies have secured the radio tapes"
setstate axis_radar_red invisible
setstate axis_radar_captured default
wm_objective_status 6 0 2
wm_objective_status 6 1 1
}
}
