it seems as though all my textures/liquids textures are gone so i only have like 4 water textures to choose from, only 2 of which are transparent, siwa_water and siwa_water_2. the others end up being rock solid
anyway, i would like to add ocean to my map, not just standing water. if i edit the shader file to include:
deformVertexes wave 64 sin .25 .25 0 .5
right after my surfaceparm’s, i should be able to get rolling ocean-looking water, correct?