Has anyone got the “ocean_terrain” shaders from Battery to work?
I have been unable to get them to work in a test map - there is not a “surfaceparam water” field in the “ocean” shader.
I am not sure if there should be another water brush under the ocean_terrain brush.
I have tried a seperate terrain with it’s own lightmap with no success.
Before I go and modify/create my own I would like to see one work first in a test environment.
Thanks