[QUOTE=SinDonor;359349]I’ve got two Xbox 360s. One is hacked/modded because it has already RROD’d twice and after the 3rd time, it had already passed the warrantee and MS wouldn’t fix it a 3rd time. So, my buddy modded it for me and now it works. I don’t own a single pirated game, I only play my purchased games on it. I even hooked my Kinect to it and play on XBL. Never been banned.
So, yeah, I think they might be checking for pirated games, and not just modded Xboxes. But, if you can’t use the Brink hacks with a real copy of Brimk, and it has to be a pirated copy, then, yeah, MS should be banning those accounts.[/QUOTE]
As I said a backup mod is not the same as the other mod needed to use these files. I don’t really want to use detailed terms because this is certainly not the right place for that subject.
Point being, if you backup mod and play backup games. MS will do it’s best to detect the backups from the retail discs, you’ll get added to a master list and banned in one of their ban waves. This takes time but the important point is you can only play pirate games in the same condition as retail games, you can’t change those games a single byte otherwise they won’t work.
If you do the other hack you can alter the firmware/os of the xbox and so run unsigned code such as these XeXs or modify what you want in games. This however makes you VERY visible the minute you step onto Live and as there is little doubt you’ve done the nasty with the xbox you’ll get banned asap.
I’m no huge console fan but their cheat protection is something I wish the PC could even get halfway near.
There’s proof of developer console commands being executed by a modded xbox that can’t play online. Certainly not the aimbot claim, nor even any impact on others that play online. My derision comes from the near instant hysteria these things generate without anyone actually understanding what they are.