How can i make the game won by a team when something (like a door) is destroyed. Just like in fuel dump when that is destroyed the allies win. Can some1 help me on that? :???:
Objective.
Loffy
(Loffy)
#2
Hi!
First, the map comes with a script. The script is written by the map maker.
The door is made (by you, the map maker) into an entity. That entity calls a script routine, when it “dies” (gets destroyed). The script routine can be almost anything: play a speaker sound, make some other entity move, or just end the game. And you can add to the script who (what team) will win, if/when the door is destroyed.
I suggest you open the script from some maps and see. There you will find script commands that do these things.
// Loffy
DAbell
(DAbell)
#4
I replied to a very similar thread here
http://www.splashdamage.com/forums/viewtopic.php?t=6159
Have a look it should help you if not just ask on this thread and i will help you.