Objective type design


(BomBaKlaK) #1

So 1 big thing that I’m a bit afraid of is the confusing due to all the same objective design.



most of them have exactly the same design whatever the obj type in WC.

  • pump construction (Waterloo) and Barricades (LB) kind of same repair stuff so it’s ok !
  • secondary objective (lift in WC) are the same but that’s an"open hack" obj now, not an engie only obj.

1 design for each objective type can be much better, and main and secondary obj got to be different imo.
don’t need an entire new design but something related to the classes type objective for example.


(rookie1) #2

[QUOTE=BomBaKlaK;448813]…Keep the same design for all is not the best way…
1 design for each objective type can be much better… .[/QUOTE]
I dont understand what your saying…idk if its like me ,that I would like some variety in the type of objectives ??

edit ok wih your SS i get it;)
idk if they can be call ‘Static meshes’ in fact they have in common to be all Hackable (PDA). . sure they could make them different shape and look
true that if the pump need a plier it could be different shape


(BomBaKlaK) #3

1 objective type = 1 graphic design
hacking side obj in WC are the same as building the pump (were engie only first that’s might due to the changes)

Hack main obj = 1 graphic design (it could be class related like covers ops hack, I really hope so)
Hack secondary obj = another graphic design (open bar objective)