So, we have those indicators, or however I should call them, telling us what objective we have to do. I mean them:
But, what I don’t like about them, is that they don’t inform us if EV is repaired or not, if carryables are on the ground or someone’s picked them up. We have big information on the screen, telling us that, I know. But when people are dropping/picking up EMP charges or data cores, text messages are too slow. I also saw people on min lvl 10 servers firing at already destroyed EV.
So, what we need, imo, is a little change to the obj indicators.
EV is destroyed:
Somebody picked up a carryable:
This, or just a change in text, for example:
EV destroyed. Instead of “stop the EV”, “Don’t let them repair EV”. Instead of “Escort the EV”, “Repair the EV”, etc.
Another thing is Bridge. We have to destroy/defend two objectives there. So, I think, we need to change this:
For this:



