:drink:
i have released my first map.
i have spend 2 months to make this map, and… ehhm all the info is on the website…
http://members.lycos.nl/rtcwet
sorry fot the bad english :disgust:
:drink:
i have released my first map.
i have spend 2 months to make this map, and… ehhm all the info is on the website…
http://members.lycos.nl/rtcwet
sorry fot the bad english :disgust:
Judging from your source file (you distributed a backup file by mistake), you just ripped parts from Battery and recomposed them to “your own” map. Nearly the whole bunker structure is from Battery. Its obviously, what you ripped and what not. The ripped parts are caulked on the backfaces - the ones you created are fully textured. Texture alignment is the same as q3map2 decompiles it.
Neither you are giving NOP credit for his textures from Saberpeak, nor SD for the brushwork from Battery.
Sorry for being offensive, but ripping parts from other maps just sucks! Go, grow up and build your own structures from scratch!
:disgust:
don’t be so negative about it.
that battery thing is not completely true, i made the bunker at the last and the 2 big rooms are ripped.
at the lats 2 weeks of mapping i’ve learned to do the caulk thing
and for the texture thing, sorry nop
i’ll give you the credit
Oh ok, I meant the bunker structure under ground.
Everyone can verify that, just rename island.bak to island.map and have a look.
ah! I also like to add that those doors in 5th picture are my brushwork from vengeance.
But have no worries. I also have ripped things from SD maps but no one has noticed. But I have gave credit for SD for it.
i didn’t ripped the doors i have downloaded them somewhere as a prefab on the internet-web 