nq_x-mas_v1-3


(macbeth) #1

just testing it and it seems bug
almost of the classes dont have the xmas hat
dids u can test plz and who can fix the hat problems
thanks you

we run NoQuarter 123 and it the readme
|>B<|Molotov’s xmas pack for noquarter mod. Based on Meyerinchains’s grinch skin pack.
Compatible with all nq mod (version 1.1.0-1.2.3).


(ailmanki) #2

do you have any other skinpack in use?
and which nq version are you using?


(molotov) #3

From readme, since v1.1

  • Santa hat mod - default is a red or blue field cap for every class and you can wear the santa hat only then if you reach the General of the Army/Feldmarschall rank (because of game limitation for the soldier class the santa hat is the default)

so like in nq the officer cap, you can earn the santa hat.


(macbeth) #4

i use now the xmass minimod :z_xmas_grinch_b2 who works perfect with NQ 123

thanks you guys


(molotov) #5

If you want try it:
http://www.sendspace.com/file/i7amaj

changes from 1.3 to 1.4.

  • much smaller (body jpgs and a news sound was deleted)
  • Santa hat is now always the default, not depending on rank
  • should work up the nq 1.2.7.

This nq xmas pack (v1.0-1.3) was based Meyerinchains’s grinch pack what was linked by you, only the grinch face was not used, becuse as a covert i cant steel an enemy face, only the clothes… )

xmas pack for noquarter mod. Based on Meyerinchains’s grinch skin pack.
Compatible with all nq mod (version 1.1.0-1.2.7).

v1.4 (13.12.2009)

  • santa-sound to santa rocket
  • mortar only fire with snowman bullet
  • added cookie style medpack (like the aura sprite, by eCo|ischbinz and eCo|katta)
  • few fix to make compatible with sylvester pack
  • santa rocket ((by eCo|ischbinz and eCo|katta) + weap file for the proper popup message
  • xmas tree with stars ornament (by eCo|ischbinz and eCo|katta)
  • truck ((by eCo|ischbinz and eCo|katta with a little bit modification)
  • goat sound changed to xmas style wav
  • added Easy Company’s smoke mod with stars
  • changed aura sprites (medic sprite based on Easy Company’s medpack model)
  • included fix for basereace winter map
  • candy stick landmine markers
  • snowman on Baserace map (by |>B<|WingWong and |>B<|peyote)
  • ribbons on ammo/medic packs
  • santa/snowman mortar shell (by eCo|ischbinz and eCo|katta)
  • team colored santa hats
  • xmas themed sounds, ingame sounds (few of them by Hewster from Santamod)
  • xmas colored effects
  • xmas themed satchel, mine flag and neutral marker flag
  • snowball grenades
  • new faces
  • aura sprites

(macbeth) #6

about nq 1.2.3 the server crashed this morning when a guy used the command !unmute severall times on a guy

umm though the problems was fixed for this command with NQ 123


(molotov) #7

Here is the updated version (v1.2) of Sylvester mod: http://www.sendspace.com/file/n304kn

V1.2 (17.12.2009.)

  • the pack is now compatible with NQ v1.2.5 and v1.2.7
  • the mod can be useing alone or together with y_nq_xmas_v1.4.pk3 pack

V1.1 Molotov (december 26, 2008.)
Sylvester mod for nq based on -|PS|-pancake & eCo|ischbinz Sylvester Mod:

  • crackers nade (with fixed axis crackers first person view)
  • champagne rocket for panza/bazooka with sounds and popup messages
  • popup message for the modded weapons
  • icons and hud indicators for the modded nade

(molotov) #8

see my next post, i cant delete this :frowning:


(molotov) #9

a little modification for the nq xmas pack: http://www.sendspace.com/file/0fcx3p

v1.5 (24.12.2009)

  • reduced the aura sprite to help servers which run on slower CPU but still want some aura gfx
  • added endgame music from z_xmas pack 2007 (http://wolfmap.de/details.php?file_id=2493)
  • included Bremen Winter mod
  • added some snowy textures for different maps

Merry Xmas :stroggtapir:


The rest u can read here:

[QUOTE=molotov;203965]If you want try it:
http://www.sendspace.com/file/i7amaj

changes from 1.3 to 1.4.

  • much smaller (body jpgs and a news sound was deleted)
  • Santa hat is now always the default, not depending on rank
  • should work up the nq 1.2.7.

This nq xmas pack (v1.0-1.3) was based Meyerinchains’s grinch pack what was linked by you, only the grinch face was not used, becuse as a covert i cant steel an enemy face, only the clothes… )[/QUOTE]


(molotov) #10

a little modification for the nq xmas pack: http://www.sendspace.com/file/7aonlu

v1.5 (24.12.2009)

  • reduced the aura sprite to help servers which run on slower CPU but still want some aura gfx
  • added endgame music from z_xmas pack 2007 and from North Pole map
  • included Bremen Winter mod
  • added some snowy textures for different maps
  • added santa style build sound
  • new faces for coverts and medics
  • mortar bullet changed to champaing bottle (the mod is usefull until Sylvester)
  • modified weapon names in limbo

Merry Xmas :stroggtapir:


The rest u can read here:

[QUOTE=molotov;203965]If you want try it:
http://www.sendspace.com/file/i7amaj

xmas pack for noquarter mod. Based on Meyerinchains’s grinch skin pack.

v1.4 (13.12.2009)

  • Compatible with all nq mod (version 1.1.0-1.2.7).
  • santa-sound to santa rocket
  • mortar only fire with snowman bullet
  • added cookie style medpack (like the aura sprite, by eCo|ischbinz and eCo|katta)
  • few fix to make compatible with sylvester pack
  • santa rocket ((by eCo|ischbinz and eCo|katta) + weap file for the proper popup message
  • xmas tree with stars ornament (by eCo|ischbinz and eCo|katta)
  • truck ((by eCo|ischbinz and eCo|katta with a little bit modification)
  • goat sound changed to xmas style wav
  • added Easy Company’s smoke mod with stars
  • changed aura sprites (medic sprite based on Easy Company’s medpack model)
  • included fix for basereace winter map
  • candy stick landmine markers
  • snowman on Baserace map (by |>B<|WingWong and |>B<|peyote)
  • ribbons on ammo/medic packs
  • santa/snowman mortar shell (by eCo|ischbinz and eCo|katta)
  • team colored santa hats
  • xmas themed sounds, ingame sounds (few of them by Hewster from Santamod)
  • xmas colored effects
  • xmas themed satchel, mine flag and neutral marker flag
  • snowball grenades
  • new faces
  • aura sprites[/QUOTE]

(molotov) #11

a little modification for the nq xmas pack: http://88.198.2.34/LL2downloadspace/noquarter/y_nq_xmas_v1.5.pk3

v1.5 (24.12.2009)

  • reduced the aura sprite to help servers which run on slower CPU but still want some aura gfx
  • included Bremen Winter mod
  • added some snowy textures for different maps
  • added santa style build sound
  • new faces for coverts and medics
  • modified weapon names in limbo
  • added snow_on_battery_v1 mod
  • snowman mortar bullet changed to champaing bottle and
    snowball nade changed to cracker nade (the mod is usefull until Sylvester)

Merry Xmas :stroggtapir:


The rest u can read here:

[QUOTE=molotov;203965]
xmas pack for noquarter mod. Based on Meyerinchains’s grinch skin pack.

v1.4 (13.12.2009)

  • Compatible with all nq mod (version 1.1.0-1.2.7).
  • santa-sound to santa rocket
  • mortar only fire with snowman bullet
  • added cookie style medpack (like the aura sprite, by eCo|ischbinz and eCo|katta)
  • few fix to make compatible with sylvester pack
  • santa rocket ((by eCo|ischbinz and eCo|katta) + weap file for the proper popup message
  • xmas tree with stars ornament (by eCo|ischbinz and eCo|katta)
  • truck ((by eCo|ischbinz and eCo|katta with a little bit modification)
  • goat sound changed to xmas style wav
  • added Easy Company’s smoke mod with stars
  • changed aura sprites (medic sprite based on Easy Company’s medpack model)
  • included fix for basereace winter map
  • candy stick landmine markers
  • snowman on Baserace map (by |>B<|WingWong and |>B<|peyote)
  • ribbons on ammo/medic packs
  • santa/snowman mortar shell (by eCo|ischbinz and eCo|katta)
  • team colored santa hats
  • xmas themed sounds, ingame sounds (few of them by Hewster from Santamod)
  • xmas colored effects
  • xmas themed satchel, mine flag and neutral marker flag
  • snowball grenades
  • new faces
  • aura sprites[/QUOTE]