@Mr.Cuddlesworth said:
I like Terminal the way it is now
Personally, I think terminal needs tweaking, but not a complete redesign. While in a stopwatch setting, it is technically fair for both teams, it’s still ends in 12 minutes of spawncamping a lot of the time, and that just isn’t fun for either team.
However, I like Terminal. It’s actually one of my favourite maps. It may be defender sided, but I enjoy attacking on it, just because it’s a fun map to play. I’m not excited for the rework, because it seems to be removing a lot of what made terminal unique. They did it with Dome too. I just don’t get why they need to go so overboard. The forward spawn was such a fun area to fight for. Jumping down as a defender into the action was a really cool challenge that you just don’t see elsewhere, so it bugs me that they’re just trying to make it like every other map.
I’m getting sick of maps that support the exact same strategies. Having something different is nice. It’s like how they removed the ninja deliver option for dome. It’s a strategy. If it happened, then the defending team wasn’t paying attention and deserves the loss. But no, you have to shoot your way through like every other map now. Uhg. Sorry for the rant, it just annoys me a lot.