Hey all! There was a slight delay on these questions due to a lot of man-power going into the Containment War Update, the devs were understandably busy with the update work, so a couple of the questions (especially the one regarding Dome) might be a little irrelevant, but they are still a nice read.
Hope you enjoy! I’ll post a new question request thread VERY soon!
Is it likely that Dirty Bomb will get other game-modes after Execution’s release, or is the classic game-mode and Execution the main focus of Dirty Bomb?
We are looking into prototyping and possibly adding another game-mode or two to Dirty Bomb. Right now we don’t have a timeline for when these could be hitting the game.
How aware are you of the European server performance in the past month? There have been numerous server crashes and large lag spikes, with almost radio silence from devs/publisher.
We are aware of this and have made some changes to our server configurations in order to help resolve this issue. If it continues to happen, please create a ticket via the link below and provide the following information: Date, Time, Server Region and Name
https://support-dirtybomb.nexon.net/hc/en-us/requests/new
How likely are we to see other Merc Obsidian cards in the future?
It is safe to say we will be doing more Obsidians in the future, however these will be rare and primarily for special events.
We know there are planned changes for the “trade-in” system - but can we expect any changes to the price/cost of trading up?
We’ve been collecting data on how and when the feature is used in its current state, and will make changes based on our findings. We don’t have a date planned for these changes, but once we have sufficient data and are happy with a new price proposal, we will put it into the game.
Has the map Dome had any changed/moved features since it was last play-tested as a block out, or has it just been textured in the state that it was previously?
Dome was strictly built, modelled and textured following the guidelines of the tested block out. However small changes will be found in places due to playtest feedback, QA testing, performance considerations and level designer tweaks.
Can we expect any improvements to the level up system in the future (such as extra credits/case rewards)?
The Level-Up system could do with having some extras added and will be looking at this more in the near future.
Will individual Merc levels ever return?
This is something which could return in the future, however we have no plans for this currently.
Could we ever see a “try before you buy” feature for mercs (such as being allowed to play test each Merc once for an hour, or something like this)?
The Rotation is there to allow players the chance to try out other Mercs for free. But thank you for raising this, we’ll take a look into it.
Any plans to turn the “max level 5” servers into “max level 7” servers, with the change of minimum competitive level?
This is a good idea and something we will take into consideration.
Could we get some MIN level 10 servers that are 6v6, instead of all being 7v7?
Thank you for raising this. We will look into it.
Will we ever see dedicated servers that only allow X amount of one merc on a team (so we don’t have entire teams fill with 8 Rhino’s, or something…)?
This is an interesting idea. We have thought about putting something like this in-game before, but we felt players would be frustrated that they couldn’t play the Merc they wanted to simply because someone else swapped. We are considering a ‘drafting’ mode where duplicate Mercs aren’t allowed, however this would be more of a Competitive feature.
Any chance you could release some more concept art images in the future?
Definitely. With the Merc releases we also share some of the concept art that went into making them, and there will be more besides that we can share along the way.
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All the answers above are unedited versions of the dev responses. Below is a small TLDR/summary I personally assembled:
- They are considering and “looking into” prototyping possible new game-modes for Dirty Bomb.
- They are aware of the server issues. Please report any major issues to support.
- Yes, more Obsidian cards in the future.
- Trade-in changes coming “soon”. No ETA or details on it.
- Rewards for leveling up could be coming in the future. It’s being considered/looked into.
- No current plans to bring back merc levels, but it could happen.
- For now, the merc rotation is the only thing planned to allow people to test mercs.
- “Max level 5” servers might change to “Max level 7”.
- They will consider adding “min level 10” 6v6’s.
- Considering a “drafting” style merc selection for matches, so that multiples of the same merc can’t be picked. Likely more of a competitive feature though.
Hope you all found this a good read! Keep an eye out for my next Dev Q&A question thread!
- Faraleth


