I agree with what has been said here. Game mode xp missions are tiresome to complete, hence why I remove them.
@STARRYSOCK said:
Yeah, that’s why I wish we had more control points like the forward spawn on old terminal. They can be a great way for anyone to get gamemode XP.
Also, they should really tweak some of the XP values for secondaries. It’s more beneficial XP wise to just let C4 explode and then repair the generator rather than defuse the C4. Plus it probably wouldn’t hurt to get defuse XP on C4 that blows up anyways. I mean, at least you tried
This is something that has always bothered me. Logically speaking you should be rewarded for hindering the explosion of the secondary objective but for whatever reason it’s the exact opposite.