I’ve got a problem with the bumpmapping.
http://members.lycos.co.uk/mmfsdjw/hpbimg/bumpcross.jpg
in overly brightened the pic above you can see the normal map is sharper over that one triangle of that brush. it’s one big long brush and I keep getting one ploy on it sharper than the rest.
it has _lightmapscale .1 on it and I compiled with threash .1.
I’m useing Q3map2.5.5 test-10
any idea on what I can do about this?