NoQuarter problem, maybe you can help?


(Paul) #1

Hi all,

When i’m trying to compile NQ it hangs at this error:

>.\g_active.c(224) : warning C4013: ‘Bot_Util_AllowPush’ undefined; assuming extern returning int
1>.\g_active.c(228) : error C2039: ‘botPush’ : is not a member of ‘clientSession_t’
1> c:\users\administrator\desktop
qdutch ags\1.2.3\src\game\g_local.h(646) : see declaration of ‘clientSession_t’

Relevant code:

// dont push if scripted not to
if(ent->client && !ent->client->sess.botPush)
return;

Maybe you guys know something?

– EDIT –
If i add int botPush; in g_local.h i get other errors:

1>g_active.obj : error LNK2019: unresolved external symbol _Bot_Util_AllowPush referenced in function _PushBot
1>g_items.obj : error LNK2019: unresolved external symbol _Bot_Event_RecievedAmmo referenced in function _Pickup_Weapon
1>g_main.obj : error LNK2019: unresolved external symbol _Bot_Interface_InitHandles referenced in function _vmMain
1>g_main.obj : error LNK2019: unresolved external symbol _Bot_Util_SendTrigger referenced in function _LogExit
1>g_mover.obj : error LNK2001: unresolved external symbol _Bot_Util_SendTrigger
1>g_script_actions.obj : error LNK2001: unresolved external symbol _Bot_Util_SendTrigger
1>g_mover.obj : error LNK2019: unresolved external symbol __GetEntityName referenced in function _SetMoverState
1>g_script_actions.obj : error LNK2001: unresolved external symbol __GetEntityName
1>…/…/qagame_mp_x86.dll : fatal error LNK1120: 5 unresolved externals

I know your are not NQ guys, but you maybe still able to help me?


(IRATA) #2

Same question on this forum … Why compiling 1.2.3 ??? … the bins are available!


(dwe_flame) #3

and again, the only thing i can think of at this point, is getting rid of the warning message of 2.55 servers ? :slight_smile:


(Paul) #4

Because of this:
http://splashdamage.com/forums/showthread.php?t=18235

But i does work already :wink: