Is there any trick to line up splines that are going through a curve so that the mover doesn’t jump a little between splines? I have gotten it pretty good by messing with the control points but it still isn’t perfect.
Non jumpy splines?
FireFly
(FireFly)
#2
Not really a trick but you should use the ‘plot splines’ button in radiant. It saved me from allot of headache when I was creating a path for my tank…
Erus_Nauction
(Erus Nauction)
#3
have you tried using a control spline? they help round the movement around curves instead of making a lot of little splines to round a corner.
zl1corvette
(zl1corvette)
#4
Yeah, I think I figured this out while investigating a seemingly unrelated topic http://splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=10889
When my mover was all jumpy I didn’t have any length parameters on my followspline. When I added the length parameter it smoothed out the movement.
Thanks everybody 