No World Spawn


(garv284) #1

While I was in the editor today I had closed out of my map for jsut a few minutes. Then when I opened it back up I got an error that says


FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
FIXME: name == NULL || strlen(name) == 0 in QERApp_Shader_ForName
No worldspawn in map.
Map_New

How can I get my map back?


(HairyPlums) #2

Do you have an IRC chat program? If you have, go to #qeradiant on irc.telefragged.net . This looks like a GtkRadiant issue rather than a map editing one and they’ll be the best at helping you…


(garv284) #3

nope, i don’t have any irc chat program, where could i find one?


(HairyPlums) #4

mIRC is nice if you have a Windows box - http://www.mirc.com/ (there are also quite a few FAQs here even if you don’t use this particular program)

Mozilla also comes with a basic IRC chat client.


(MuffinMan) #5

actually i don’t think they will solve the problem soon so could u post the beginning of your .map file in here? just the first 20 lines or something…


(garv284) #6

i figured it out. when you said post your first twenty lines i went and opened the map file in notepad. i looked at the first couple of lines and realized that this was supposed to be key names and values in the world spawn entity. i looked at the class name and saw that for some reason it said script_mover. so i just changed it to worldspawn and that fixed. thanks for your help anyways. :smiley: