There’s a trend among developers lately, whereby if they get asked a question that has an answer that the community will not like, they use the “we’ll answer that nearer the launch” line. Pre-emptive damage limitation, if you like.
It’s worrying to me as a PC gamer that this is what is happening with the Brink “how do the servers work?” questions. Why not just be straight with what they intend?
Would love to talk about this, but we can’t just yet. We’ve got a few neat things planned that will soon be revealed.
This is exactly what happened with MW2 and while Splash Damage have stated that PC dedicated servers will be a part of Brink, you have to wonder what sort of part they play.
After all, if you can effectively jump into your friend’s game and Brink “removes the line between single and multiplayer gaming”, this pretty much points to one of you hosting the game.
It could use a Left4Dead type server system, that’s possible, and who knows, but we’re only a month or so away from launch - it’s about time they came clean.
I apologise in advance if this came off as harsh in any way, I just think we deserve to know. I’ve been a huge fan of everything Splash Damage has done previously, but as someone who is just dying to get their hands on a decent, competitive PC FPS, I’ve been here before, I see the worrying signs and it’s never turned out well.
As far as I am concerned and to contradict the adage, no news is definitely NOT good news.
Would love to hear some educated opinions as to how the servers MAY work, or something from the developers themselves.
Thanks in advance.

